Difference between revisions of "setPosASL"

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m (cleaned up example overflow; added getTerrainHeightASL to see also - it was lonely)
m (Fix example)
(65 intermediate revisions by 5 users not shown)
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{{Command|= Comments
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{{RV|type=command
____________________________________________________________________________________________
 
  
| arma |= Game name
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|game1= ofpe
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|version1= 1.00
  
|1.00|= Game version
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|game2= ofp
____________________________________________________________________________________________
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|version2= 1.99
  
| Sets the object position above sea level. The pos array uses the [[PositionASL]] format. |= Description
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|game3= arma1
____________________________________________________________________________________________
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|version3= 1.00
  
| object '''setPosASL''' pos |= Syntax
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|game4= arma2
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|version4= 1.00
  
|p1= object: [[Object]] |= Parameter 1
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|game5= arma2oa
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|version5= 1.50
  
|p2= pos: [[Array]] - format [[PositionASL]] |= Parameter 2
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|game6= tkoh
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|version6= 1.00
  
| [[Nothing]] |= Return value
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|game7= arma3
____________________________________________________________________________________________
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|version7= 0.50
 
 
|x1= <code>[[player]] [[setPosASL]] [ [[getPosASL]] [[player]] [[select]] 0, ([[getPosASL]] [[player]] [[select]] 1) + 10, [[getPosASL]] [[player]] [[select]] 2];</code> |= Example 1
 
  
|x2= <code>this [[setPosASL]] [ [[position]] this [[select]] 0, [[position]] this [[select]] 1, 9];  //[ X, Y, Z]</code> |= Example 2
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|arg= global
  
____________________________________________________________________________________________
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|eff= global
  
| [[ASLToATL]], [[ATLToASL]], [[getPos]], [[getPosASL]], [[getPosATL]], [[position]], [[setPos]], [[setPosASL2]], [[setPosATL]], [[getTerrainHeightASL]] |= See also
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|gr1= Positions
  
}}
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|descr= Sets the object position above sea level. Given position must be in [[Position#PositionASL|PositionASL]] format.
 +
 
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|s1= object [[setPosASL]] pos
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|p1= object: [[Object]]
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|p2= pos: [[Array]] format [[Position#PositionASL|PositionASL]]
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|r1= [[Nothing]]
  
<h3 style="display:none">Notes</h3>
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|x1= <sqf>player setPosASL [getPosASL player select 0, (getPosASL player select 1) + 10, getPosASL player select 2];</sqf>
<dl class="command_description">
 
<!-- Note Section BEGIN -->
 
  
<!-- Note Section END -->
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|x2= <sqf>
</dl>
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_position = getPosASL _object;
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_position set [2, 10]; // 10m above sea level
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_object setPosASL _position;
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</sqf>
  
<h3 style="display:none">Bottom Section</h3>
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|seealso= [[ASLToATL]] [[ATLToASL]] [[getPos]] [[getPosASL]] [[getPosATL]] [[position]] [[setPos]] [[setPosASL2]] [[setPosATL]] [[getTerrainHeightASL]] [[setPosWorld]] [[setVehiclePosition]]
[[Category:Scripting Commands|SETPOSASL]]
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}}
[[Category:Scripting Commands OFP Elite |SETPOSASL]]
 
[[Category:Scripting Commands ArmA|SETPOSASL]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
 

Revision as of 11:08, 1 July 2022

Hover & click on the images for description

Description

Description:
Sets the object position above sea level. Given position must be in PositionASL format.
Groups:
Positions

Syntax

Syntax:
object setPosASL pos
Parameters:
object: Object
pos: Array format PositionASL
Return Value:
Nothing

Examples

Example 1:
Example 2:
_position = getPosASL _object; _position set [2, 10]; // 10m above sea level _object setPosASL _position;

Additional Information

See also:
ASLToATL ATLToASL getPos getPosASL getPosATL position setPos setPosASL2 setPosATL getTerrainHeightASL setPosWorld setVehiclePosition

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note