Difference between revisions of "setPosASL"
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Lou Montana (talk | contribs) m (Fix example) |
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− | {{ | + | {{RV|type=command |
− | |||
− | | | + | |game1= ofpe |
+ | |version1= 1.00 | ||
− | |1. | + | |game2= ofp |
+ | |version2= 1.99 | ||
− | | | + | |game3= arma1 |
+ | |version3= 1.00 | ||
− | | | + | |game4= arma2 |
− | + | |version4= 1.00 | |
− | | | + | |game5= arma2oa |
− | + | |version5= 1.50 | |
− | | | + | |game6= tkoh |
+ | |version6= 1.00 | ||
− | | | + | |game7= arma3 |
+ | |version7= 0.50 | ||
− | | | + | |arg= global |
− | | | + | |eff= global |
− | |||
− | |||
− | |||
− | | | + | |gr1= Positions |
− | + | |descr= Sets the object position above sea level. Given position must be in [[Position#PositionASL|PositionASL]] format. | |
− | | [[ | + | |s1= object [[setPosASL]] pos |
− | + | |p1= object: [[Object]] | |
+ | |||
+ | |p2= pos: [[Array]] format [[Position#PositionASL|PositionASL]] | ||
+ | |||
+ | |r1= [[Nothing]] | ||
− | < | + | |x1= <sqf>player setPosASL [getPosASL player select 0, (getPosASL player select 1) + 10, getPosASL player select 2];</sqf> |
− | |||
− | |||
− | < | + | |x2= <sqf> |
− | </ | + | _position = getPosASL _object; |
+ | _position set [2, 10]; // 10m above sea level | ||
+ | _object setPosASL _position; | ||
+ | </sqf> | ||
− | + | |seealso= [[ASLToATL]] [[ATLToASL]] [[getPos]] [[getPosASL]] [[getPosATL]] [[position]] [[setPos]] [[setPosASL2]] [[setPosATL]] [[getTerrainHeightASL]] [[setPosWorld]] [[setVehiclePosition]] | |
− | [[ | + | }} |
− | [[ | ||
− | [[ | ||
− | [[ | ||
− | [[ | ||
− | [[ | ||
− | [[ |
Revision as of 11:08, 1 July 2022
Description
- Description:
- Sets the object position above sea level. Given position must be in PositionASL format.
- Groups:
- Positions
Syntax
- Syntax:
- object setPosASL pos
- Parameters:
- object: Object
- pos: Array format PositionASL
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- ASLToATL ATLToASL getPos getPosASL getPosATL position setPos setPosASL2 setPosATL getTerrainHeightASL setPosWorld setVehiclePosition
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- Operation Flashpoint: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Positions
- Scripting Commands: Global Effect