Difference between revisions of "setPosASL"

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m (Text replacement - "\|x([0-9]) *= * <code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
m (Fix example)
 
Line 34: Line 34:
 
|p1= object: [[Object]]
 
|p1= object: [[Object]]
  
|p2= pos: [[Array]] - format [[Position#PositionASL|PositionASL]]
+
|p2= pos: [[Array]] format [[Position#PositionASL|PositionASL]]
  
 
|r1= [[Nothing]]
 
|r1= [[Nothing]]
Line 40: Line 40:
 
|x1= <sqf>player setPosASL [getPosASL player select 0, (getPosASL player select 1) + 10, getPosASL player select 2];</sqf>
 
|x1= <sqf>player setPosASL [getPosASL player select 0, (getPosASL player select 1) + 10, getPosASL player select 2];</sqf>
  
|x2= <sqf>[[Magic Variables#this_2|this]] setPosASL [position [[Magic Variables#this_2|this]] select 0, position [[Magic Variables#this_2|this]] select 1, 9]; // [ X, Y, Z]</sqf>
+
|x2= <sqf>
 +
_position = getPosASL _object;
 +
_position set [2, 10]; // 10m above sea level
 +
_object setPosASL _position;
 +
</sqf>
  
 
|seealso= [[ASLToATL]] [[ATLToASL]] [[getPos]] [[getPosASL]] [[getPosATL]] [[position]] [[setPos]] [[setPosASL2]] [[setPosATL]] [[getTerrainHeightASL]] [[setPosWorld]] [[setVehiclePosition]]
 
|seealso= [[ASLToATL]] [[ATLToASL]] [[getPos]] [[getPosASL]] [[getPosATL]] [[position]] [[setPos]] [[setPosASL2]] [[setPosATL]] [[getTerrainHeightASL]] [[setPosWorld]] [[setVehiclePosition]]
 
}}
 
}}

Latest revision as of 12:08, 1 July 2022

Hover & click on the images for description

Description

Description:
Sets the object position above sea level. Given position must be in PositionASL format.
Groups:
Positions

Syntax

Syntax:
object setPosASL pos
Parameters:
object: Object
pos: Array format PositionASL
Return Value:
Nothing

Examples

Example 1:
Example 2:
_position = getPosASL _object; _position set [2, 10]; // 10m above sea level _object setPosASL _position;

Additional Information

See also:
ASLToATL ATLToASL getPos getPosASL getPosATL position setPos setPosASL2 setPosATL getTerrainHeightASL setPosWorld setVehiclePosition

Notes

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