setPosASL: Difference between revisions

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m (Text replacement - "|= Game name" to "|Game name=")
(Add OFP 1.99)
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|1.00|Game version=
|1.00|Game version=
|game2= ofp |Game2 name=
|version2= 1.99 |Game2 version=


|arg= global |Multiplayer Arguments=
|arg= global |Multiplayer Arguments=
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| Sets the object position above sea level. The pos array uses the [[PositionASL]] format. |DESCRIPTION=
| Sets the object position above sea level. Given position must be in [[PositionASL]] format. |DESCRIPTION=
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| object '''setPosASL''' pos |SYNTAX=
| object [[setPosASL]] pos |SYNTAX=


|p1= object: [[Object]] |PARAMETER1=
|p1= object: [[Object]] |PARAMETER1=
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|x1= <code>[[player]] [[setPosASL]] <nowiki>[</nowiki>[[getPosASL]] [[player]] [[select]] 0, ([[getPosASL]] [[player]] [[select]] 1) + 10, [[getPosASL]] [[player]] [[select]] 2];</code> |EXAMPLE1=
|x1= <code>[[player]] [[setPosASL]] [<nowiki/>[[getPosASL]] [[player]] [[select]] 0, ([[getPosASL]] [[player]] [[select]] 1) + 10, [[getPosASL]] [[player]] [[select]] 2];</code> |EXAMPLE1=
 
|x2= <code>this [[setPosASL]] <nowiki>[</nowiki>[[position]] this [[select]] 0, [[position]] this [[select]] 1, 9];  //[ X, Y, Z]</code> |EXAMPLE2=


|x2= <code>[[this]] [[setPosASL]] [<nowiki/>[[position]] [[this]] [[select]] 0, [[position]] [[this]] [[select]] 1, 9];  {{cc|[ X, Y, Z]}}</code> |EXAMPLE2=
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| [[ASLToATL]], [[ATLToASL]], [[getPos]], [[getPosASL]], [[getPosATL]], [[position]], [[setPos]], [[setPosASL2]], [[setPosATL]], [[getTerrainHeightASL]], [[setPosWorld]], [[setVehiclePosition]] |SEEALSO=
| [[ASLToATL]], [[ATLToASL]], [[getPos]], [[getPosASL]], [[getPosATL]], [[position]], [[setPos]], [[setPosASL2]], [[setPosATL]], [[getTerrainHeightASL]], [[setPosWorld]], [[setVehiclePosition]] |SEEALSO=
}}
}}


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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|SETPOSASL]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|SETPOSASL]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP Elite |SETPOSASL]]
[[Category:Scripting Commands OFP Elite |{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA|SETPOSASL]]
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 01:00, 21 September 2019

-wrong parameter ("Arma") defined!-1.00Logo A0.png1.99
Hover & click on the images for description

Description

Description:
Sets the object position above sea level. Given position must be in PositionASL format.
Groups:
Uncategorised

Syntax

Syntax:
object setPosASL pos
Parameters:
object: Object
pos: Array - format PositionASL
Return Value:
Nothing

Examples

Example 1:
player setPosASL [getPosASL player select 0, (getPosASL player select 1) + 10, getPosASL player select 2];
Example 2:
this setPosASL [position this select 0, position this select 1, 9]; // [ X, Y, Z]

Additional Information

See also:
ASLToATLATLToASLgetPosgetPosASLgetPosATLpositionsetPossetPosASL2setPosATLgetTerrainHeightASLsetPosWorldsetVehiclePosition

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section