setPosASL2: Difference between revisions
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| Sets the object position. The pos array uses the [[PositionASL]] format. The version of the command does not offset based on object center. |= Description | | Sets the object position. The pos array uses the [[PositionASL]] format. The version of the command does not offset based on object center. | ||
{{warning | Appears to be broken}}|= Description|= Description | |||
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on 21 Aug, 2013 | |||
<dt class="note">'''[[User:Killzone_Kid|Killzone Kid]]'''<dd class="note"> | |||
This command appears to do nothing in both Arma 2 and Arma 3. Tested on 21-08-2013. | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
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[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Broken Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 16:00, 8 August 2015
Description
- Description:
- Sets the object position. The pos array uses the PositionASL format. The version of the command does not offset based on object center.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player setPosASL2 [getPosASL player select 0, (getPosASL player select 1) + 10, getPosASL player select 2]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 21 Aug, 2013
- Killzone Kid
- This command appears to do nothing in both Arma 2 and Arma 3. Tested on 21-08-2013.