setPosASL2: Difference between revisions

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| Sets the object position. The pos array uses the [[PositionASL]] format. The version of the command does not offset based on object center. |= Description
| Sets the object position. The pos array uses the [[PositionASL]] format. The version of the command does not offset based on object center.  
{{warning | Appears to be broken}}|= Description|= Description
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{{note|This command appears to do nothing in both Arma 2 and Arma 3. Tested on 21-08-2013 }}
<dd class="notedate">Posted on 21 Aug, 2013
<dt class="note">'''[[User:‎Killzone_Kid|‎Killzone Kid]]'''<dd class="note">
This command appears to do nothing in both Arma 2 and Arma 3. Tested on 21-08-2013.
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[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Broken Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 16:00, 8 August 2015

Hover & click on the images for description

Description

Description:
Sets the object position. The pos array uses the PositionASL format. The version of the command does not offset based on object center.
Appears to be broken
Groups:
Uncategorised

Syntax

Syntax:
obj setPosASL2 pos
Parameters:
obj: Object
pos: Array
Return Value:
Nothing

Examples

Example 1:
player setPosASL2 [getPosASL player select 0, (getPosASL player select 1) + 10, getPosASL player select 2]

Additional Information

See also:
setPosASL getPosASL

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 21 Aug, 2013
‎Killzone Kid
This command appears to do nothing in both Arma 2 and Arma 3. Tested on 21-08-2013.

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