setSkill: Difference between revisions

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<dd class="notedate">Posted on June 30, 2007 - 21:16</dd>
<dt class="note">'''[[User:Kronzky|Kronzky]]'''</dt><dd class="note">
The skill level of units that are led by the player is always 1, no matter what was defined in the editor or via this command.
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Revision as of 03:25, 1 July 2007

Hover & click on the images for description

Description

Description:
Sets ability level of person (commander unit). Value of skill may vary from 0 to 1.
Groups:
Uncategorised

Syntax

Syntax:
vehicle setSkill skill
Parameters:
vehicle: Object
skill: Number
Return Value:
Nothing

Examples

Example 1:
hero setskill 1

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 4, 2006 - 12:01
hardrock
Notes from before the conversion: Approximate ranges are:
  • Novice < 0.25
  • Rookie >= 0.25 and <= 0.45
  • Recruit > 0.45 and <= 0.65
  • Veteran > 0.65 and <= 0.85
  • Expert > 0.85
Posted on June 30, 2007 - 21:16
Kronzky
The skill level of units that are led by the player is always 1, no matter what was defined in the editor or via this command.

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