Difference between revisions of "setTimeMultiplier"

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m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] ([a-zA-Z0-9_]+);?<\/code>" to "<sqf>$1 $2;</sqf>")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
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|x1= <sqf>setTimeMultiplier 60;</sqf>
 
|x1= <sqf>setTimeMultiplier 60;</sqf>
  
|x2= <code>[[setTimeMultiplier]] 0.5;</code>
+
|x2= <code>setTimeMultiplier 0.5;</code>
  
 
|seealso= [[timeMultiplier]] [[skipTime]] [[setAccTime]] [[accTime]] [[time]] [[serverTime]] [[date]] [[dayTime]]
 
|seealso= [[timeMultiplier]] [[skipTime]] [[setAccTime]] [[accTime]] [[time]] [[serverTime]] [[date]] [[dayTime]]
 
}}
 
}}

Revision as of 12:14, 12 May 2022

Hover & click on the images for description

Description

Description:
Sets a time multiplier for in-game time. The command range is capped at 0.1 - 120 to avoid performance problems.
Groups:
TimeMission InformationEnvironment

Syntax

Syntax:
setTimeMultiplier value
Parameters:
value: Number - has to be in range from 0.1 to 120
Return Value:
Nothing

Examples

Example 1:
Example 2:
setTimeMultiplier 0.5;

Additional Information

See also:
timeMultiplier skipTime setAccTime accTime time serverTime date dayTime

Notes

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