setTimeMultiplier: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (typo category)
No edit summary
Line 40: Line 40:
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]]
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on September 23, 2014 - 02:54 (UTC)</dd>
<dt class="note">[[User:Benargee|Benargee]]</dt>
<dd class="note">
Setting this value too high will cause performance issues. (A3 1.28)
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Revision as of 04:54, 23 September 2014

Hover & click on the images for description

Description

Description:
Sets a time multiplier for in-game time.
Multiplayer:
Server-side only in multi-player and it works in single-player as well.
Groups:
Uncategorised

Syntax

Syntax:
setTimeMultiplier value
Parameters:
value: Number.
Return Value:
Nothing

Examples

Example 1:
setTimeMultiplier 60;
Example 2:
setTimeMultiplier 0.5;

Additional Information

See also:
timeMultiplierskipTimesetAccTimeaccTimetimeserverTimedatedaytime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on September 23, 2014 - 02:54 (UTC)
Benargee
Setting this value too high will cause performance issues. (A3 1.28)