Difference between revisions of "setTimeMultiplier"

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(Undo revision 85934 by POLPOX (talk) this has been already fixed on DEV, it sets it 0.1 when 0 is used)
(note deleted as command is now limited to 0.1 - 120)
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| Sets a time multiplier for in-game time. |= Description
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| Sets a time multiplier for in-game time. The command range is now capped at 0.1 - 120 to avoid performance problems. |= Description
 
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[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 
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[[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]]
 
<!-- CONTINUE Notes -->
 
<dl class="command_description">
 
<dd class="notedate">Posted on September 23, 2014 - 02:54 (UTC)</dd>
 
<dt class="note">[[User:Benargee|Benargee]]</dt>
 
<dd class="note">
 
Setting this value too high will cause performance issues. (A3 1.28)
 
</dd>
 
</dl>
 
<!-- DISCONTINUE Notes -->
 

Revision as of 09:30, 26 October 2014

Hover & click on the images for description

Description

Description:
Sets a time multiplier for in-game time. The command range is now capped at 0.1 - 120 to avoid performance problems.
Multiplayer:
Server-side only in multi-player and it works in single-player as well.
Groups:
Uncategorised

Syntax

Syntax:
setTimeMultiplier value
Parameters:
value: Number.
Return Value:
Nothing

Examples

Example 1:
setTimeMultiplier 60;
Example 2:
setTimeMultiplier 0.5;

Additional Information

See also:
timeMultiplierskipTimesetAccTimeaccTimetimeserverTimedatedaytime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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