Jump to navigation Jump to search
- Sets a time multiplier for in-game time.
- Server-side only in multi-player and it works in single-player as well.
- Example 1:
- Example 2:
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 23, 2014 - 02:54 (UTC)
- Setting this value too high will cause performance issues. (A3 1.28)
- Posted on October 26, 2014 - 05:01 (UTC)
setTimeMultiplier 0;will crash the game.
setTimeMultiplier will works well at another mission.
setTimeMultiplier < 0 will freeze the game for a short time at 30 minutes interval.