setTurretOpticsMode

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Only available in Development branch(es) until its release with Arma 3 patch v2.10.

Description

Description:
Set the current optics mode of the optics in the turret occupied by the specified unit. Alt syntax allows a vehicle and turret path to be specified instead of a unit.
Groups:
Turrets

Syntax

Syntax:
obj setTurretOpticsMode mode
Parameters:
obj: Object
mode: Number or Array - optic mode index or [turretPath, opticModeIndex]
Return Value:
Nothing

Examples

Example 1:
player setTurretOpticsMode 0;
Example 2:
myTank setTurretOpticeMode [[-1], 1];
Example 3:
myAircraft setTurretOpticsMode [[0, 0], 0];

Additional Information

See also:
turretLocal selectWeaponTurret

Notes

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