setUnitCombatMode: Difference between revisions

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m (Text replacement - "_{10,} " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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{{Command
{{Command


|game1= arma3dev |Game name=
|game1= arma3dev


|version= 2.01 |Game version=
|version= 2.01


|arg=  |Multiplayer Arguments ("local" or "global")=
|arg=


|eff=  |Multiplayer Effects ("local" or "global")=
|eff=


|serverExec=  |Multiplayer Execution ("server" or empty)=
|serverExec=


|gr1= Unit Control |GROUP1=
|gr1= Unit Control


|descr= Sets '''unit's''' combat mode (engagement rules). Mode may be one of the following:  
|descr= Sets '''unit's''' combat mode (engagement rules). Mode may be one of the following:  
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* <tt>"YELLOW"</tt> : Fire at will, keep formation
* <tt>"YELLOW"</tt> : Fire at will, keep formation
* <tt>"RED"</tt> : Fire at will, engage at will/loose formation
* <tt>"RED"</tt> : Fire at will, engage at will/loose formation
See [[Combat Modes]] for more information on combat modes. |Description=
See [[Combat Modes]] for more information on combat modes.


|mp= |Multiplayer Behaviour=
|mp= |Multiplayer Behaviour=
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|pr= |Problems=
|pr= |Problems=


|s1= unit [[setUnitCombatMode]] mode |Syntax=
|s1= unit [[setUnitCombatMode]] mode


|p1= unit: [[Object]] |Parameter 1=
|p1= unit: [[Object]]


|p2= mode: [[String]] |Parameter 2=
|p2= mode: [[String]]


|r1= [[Nothing]]|Return Value=
|r1= [[Nothing]]


|x1= <code>_unit [[setUnitCombatMode]] "YELLOW"</code> |Example 1=
|x1= <code>_unit [[setUnitCombatMode]] "YELLOW"</code>


|seealso= [[unitCombatMode]] [[setCombatMode]] [[combatMode]] |See Also=
|seealso= [[unitCombatMode]] [[setCombatMode]] [[combatMode]]
}}
}}



Revision as of 12:11, 18 January 2021

-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version |?]]
Hover & click on the images for description

Description

Description:
Sets unit's combat mode (engagement rules). Mode may be one of the following:
  • "BLUE" : Never fire, keep formation
  • "GREEN" : Hold fire, keep formation
  • "WHITE" : Hold fire, engage at will/loose formation
  • "YELLOW" : Fire at will, keep formation
  • "RED" : Fire at will, engage at will/loose formation
See Combat Modes for more information on combat modes.
Groups:
Unit Control

Syntax

Syntax:
unit setUnitCombatMode mode
Parameters:
unit: Object
mode: String
Return Value:
Nothing

Examples

Example 1:
_unit setUnitCombatMode "YELLOW"

Additional Information

See also:
unitCombatMode setCombatMode combatMode

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version ]][[ Category: arma3dev: New Scripting Commands | SETUNITCOMBATMODE]][[ Category: arma3dev: Scripting Commands | SETUNITCOMBATMODE]]

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