Difference between revisions of "setUnitPos"

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[[Category:Scripting Commands OFP 1.46|SETUNITPOS]]
 
[[Category:Scripting Commands OFP 1.46|SETUNITPOS]]
 
[[Category:Scripting Commands ArmA|SETUNITPOS]]
 
[[Category:Scripting Commands ArmA|SETUNITPOS]]
 +
[[Category:Scripting Commands ArmA2|SETUNITPOS]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 15:17, 27 April 2012

Template:Command

Notes

General Barron 21 October 2009
In Arma, this command does not change the stance of player units. In VBS2 after v1.30, this command does affect players (it changes their stance, but doesn't force them to stay in that stance).
kju 11 March 2011
The below comment about 'an additional join required' is no longer true for Operation Arrowhead.
Anon
Command most likely only works if run before join into group after createUnit array.

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