setUnitPosWeak: Difference between revisions
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{{Command|= | {{Command|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma | | | arma |Game name= | ||
|1.04| | |1.04|Game version= | ||
|eff= global|= | |eff= global|Multiplayer Effects= | ||
|arg= local|= | |arg= local|Multiplayer Arguments= | ||
|gr1= Unit Control |GROUP1= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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* '''"AUTO"''' - person chooses mode according to circumstances. | * '''"AUTO"''' - person chooses mode according to circumstances. | ||
|= | |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| unit '''setUnitPosWeak''' mode |= | | unit '''setUnitPosWeak''' mode |SYNTAX= | ||
|p1= unit: [[Object]] |= | |p1= unit: [[Object]] |PARAMETER1= | ||
|p2= mode: [[String]] - as above |= | |p2= mode: [[String]] - as above |PARAMETER2= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>_soldier [[disableAI]] "FSM"; | |x1= <code>_soldier [[disableAI]] "FSM"; | ||
_soldier [[setUnitPosWeak]] "DOWN";</code>|= | _soldier [[setUnitPosWeak]] "DOWN";</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[FSM]], [[doFSM]], [[setUnitPos]], [[unitPos]] |= | | [[FSM]], [[doFSM]], [[setUnitPos]], [[unitPos]] |SEEALSO= | ||
}} | }} | ||
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
This command is the lowest level of priority for setting unit position and to be used in scripted | <dt class="note">Unknown | ||
FSM's. | <dd class="note">This command is the lowest level of priority for setting unit position and to be used in scripted | ||
FSM's.<br> | |||
The current priorities are: | The current priorities are: | ||
* 1. Unit pos commanded (from the commanding menu, higher priority). | * 1. Unit pos commanded (from the commanding menu, higher priority). | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands|SETUNITPOSWEAK]] | [[Category:Scripting Commands|SETUNITPOSWEAK]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Armed Assault|SETUNITPOSWEAK]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category: | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 20:25, 25 September 2020
Description
- Description:
- Set unit position rules. Mode may be one of:
- "DOWN" - person goes prone and stays prone.
- "UP" - person stands and stays standing.
- "Middle" - Kneel Position. ArmA version 1.04
- "AUTO" - person chooses mode according to circumstances.
- Groups:
- Unit Control
Syntax
- Syntax:
- unit setUnitPosWeak mode
- Parameters:
- unit: Object
- mode: String - as above
- Return Value:
- Nothing
Examples
- Example 1:
_soldier disableAI "FSM"; _soldier setUnitPosWeak "DOWN";
Additional Information
- See also:
- FSMdoFSMsetUnitPosunitPos
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Unknown
- This command is the lowest level of priority for setting unit position and to be used in scripted
FSM's.
The current priorities are:- 1. Unit pos commanded (from the commanding menu, higher priority).
- 2. Unit pos scripted (from setUnitPos scripting command, medium priority).
- 3. Unit pos FSM / setUnitPosWeak (used in the formation FSM, lowest priority).
Command most likely only works if run before join into group after createUnit array.