setUserMFDValue: Difference between revisions

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which could control color of the MFD. See Example 2-3-4 on how to set different colors of the Blackfoot MFD |= Description
which could control color of the MFD. See Example 2-3-4 on how to set different colors of the Blackfoot MFD |DESCRIPTION=
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| vehicle '''setUserMFDValue''' [index, value]|= Syntax
| vehicle '''setUserMFDValue''' [index, value]|SYNTAX=


|p1= vehicle: [[Object]] - an vehicle with MFD |= Parameter 1
|p1= vehicle: [[Object]] - an vehicle with MFD |PARAMETER1=


|p2= index: [[Number]] - index of custom MFD user actions |= Parameter 2
|p2= index: [[Number]] - index of custom MFD user actions |PARAMETER2=


|p3= value: [[Number]] - value which should custom source return in MFD |= Parameter 3
|p3= value: [[Number]] - value which should custom source return in MFD |PARAMETER3=


| [[Nothing]] |= Return value
| [[Nothing]] |RETURNVALUE=
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|x1= <code> BIS_Plane [[setUserMFDValue]] [0,1]; // user0 in MFD will return 1</code> |= Example 1
|x1= <code> BIS_Plane [[setUserMFDValue]] [0,1]; // user0 in MFD will return 1</code> |EXAMPLE1=


|x2= Set MFD Red:<code>Blackfoot [[setUserMFDValue]] [0, 1]; // "user0" - 1
|x2= Set MFD Red:<code>Blackfoot [[setUserMFDValue]] [0, 1]; // "user0" - 1
Blackfoot [[setUserMFDValue]] [1, 0]; // "user1" - 0
Blackfoot [[setUserMFDValue]] [1, 0]; // "user1" - 0
Blackfoot [[setUserMFDValue]] [2, 0]; // "user2" - 0
Blackfoot [[setUserMFDValue]] [2, 0]; // "user2" - 0
Blackfoot [[setUserMFDValue]] [3, 1]; // "user3" - 1</code> |= Example 2
Blackfoot [[setUserMFDValue]] [3, 1]; // "user3" - 1</code> |EXAMPLE2=


|x3= Set MFD pale Blue:<code>Blackfoot [[setUserMFDValue]] [0, 0]; // "user0" - 0
|x3= Set MFD pale Blue:<code>Blackfoot [[setUserMFDValue]] [0, 0]; // "user0" - 0
Blackfoot [[setUserMFDValue]] [1, 0]; // "user1" - 0
Blackfoot [[setUserMFDValue]] [1, 0]; // "user1" - 0
Blackfoot [[setUserMFDValue]] [2, 1]; // "user2" - 1
Blackfoot [[setUserMFDValue]] [2, 1]; // "user2" - 1
Blackfoot [[setUserMFDValue]] [3, 0.1]; // "user3" - 0.1</code> |= Example 3
Blackfoot [[setUserMFDValue]] [3, 0.1]; // "user3" - 0.1</code> |EXAMPLE3=


|x4= Hide MFD:<code>Blackfoot [[setUserMFDValue]] [3, 0]; // "user3" - 0</code> |= Example 4
|x4= Hide MFD:<code>Blackfoot [[setUserMFDValue]] [3, 0]; // "user3" - 0</code> |EXAMPLE4=
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| [[getUserMFDValue]], [[setUserMFDText]], [[getUserMFDText]]|= See also
| [[getUserMFDValue]], [[setUserMFDText]], [[getUserMFDText]]|SEEALSO=


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Revision as of 15:48, 7 April 2019

Hover & click on the images for description

Description

Description:
When MFD is using user controllers, this command can set values on them. For example, MFD config for Blackfoot has an entry
...
class Draw
{
	alpha = "user3";
	color[] = {"user0","user1","user2"};
...
which could control color of the MFD. See Example 2-3-4 on how to set different colors of the Blackfoot MFD
Groups:
Uncategorised

Syntax

Syntax:
vehicle setUserMFDValue [index, value]
Parameters:
vehicle: Object - an vehicle with MFD
index: Number - index of custom MFD user actions
value: Number - value which should custom source return in MFD
Return Value:
Nothing

Examples

Example 1:
BIS_Plane setUserMFDValue [0,1]; // user0 in MFD will return 1
Example 2:
Set MFD Red:Blackfoot setUserMFDValue [0, 1]; // "user0" - 1 Blackfoot setUserMFDValue [1, 0]; // "user1" - 0 Blackfoot setUserMFDValue [2, 0]; // "user2" - 0 Blackfoot setUserMFDValue [3, 1]; // "user3" - 1
Example 3:
Set MFD pale Blue:Blackfoot setUserMFDValue [0, 0]; // "user0" - 0 Blackfoot setUserMFDValue [1, 0]; // "user1" - 0 Blackfoot setUserMFDValue [2, 1]; // "user2" - 1 Blackfoot setUserMFDValue [3, 0.1]; // "user3" - 0.1
Example 4:
Hide MFD:Blackfoot setUserMFDValue [3, 0]; // "user3" - 0

Additional Information

See also:
getUserMFDValuesetUserMFDTextgetUserMFDText

Notes

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Notes

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