Difference between revisions of "setVariable"

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|1.00|= Game version
 
|1.00|= Game version
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|arg= local |= Arguments in MP
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|eff= local |= Effects in MP
 
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| Set variable to given value in the variable space of given object.
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| Set variable to given value in the variable space of given object. In MP The variable space of each vehicle is local to each machine. Changes are not broadcasted.
  
 
The object must be a vehicle, otherwise the function does nothing.  |= Description
 
The object must be a vehicle, otherwise the function does nothing.  |= Description

Revision as of 12:02, 30 April 2007

Introduced with Armed Assault version 1.001.00
Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
Set variable to given value in the variable space of given object. In MP The variable space of each vehicle is local to each machine. Changes are not broadcasted. The object must be a vehicle, otherwise the function does nothing.

Syntax

Syntax:
object setVariable [name, value]
Parameters:
object: Object
[name, value]: Array
Return Value:
Nothing

Examples

Example 1:
myTruck setVariable ["myVariable",123];

Additional Information

See also:
See also needed

Notes

i
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Notes

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