Difference between revisions of "setVariable"

From Bohemia Interactive Community
Jump to navigation Jump to search
m
m
Line 45: Line 45:
 
<dd class="notedate">Posted on 3 November, 2009 - 19:40 (CEST)</dd>
 
<dd class="notedate">Posted on 3 November, 2009 - 19:40 (CEST)</dd>
 
<dt class="note">[[User:WGL.Q|.kju]]</dt>
 
<dt class="note">[[User:WGL.Q|.kju]]</dt>
<dd class="note">Works also for groups in ArmA II. [http://dev-heaven.net/issues/show/5542|Ref: A2 CIT].
+
<dd class="note">Public variable parameter works also for groups in ArmA II. [http://dev-heaven.net/issues/show/5542|Ref: A2 CIT].
 
</dd>
 
</dd>
 
<!-- Note Section END -->
 
<!-- Note Section END -->

Revision as of 21:54, 3 November 2009

Template:Command

Notes

Unknown
According to Suma, beginning with ArmA version 1.08, "setVariable now should work on any entity which can be targeted by AI, including soldier and game logic units. This includes most buildings, but not other static objects. Using it with buildings one should be aware the building may be discarded because of streaming. In such case the variable space is lost. When used for buildings, the storage should therefore be considered non-reliable." Reference: Make setVariable work on other things than just vehicles
Posted on 3 November, 2009 - 19:40 (CEST)
.kju
Public variable parameter works also for groups in ArmA II. A2 CIT.

Bottom Section