Difference between revisions of "setVariable"
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− | <dt class="note">Unknown | + | <dt class="note">Unknown |
<dd class="note">According to Suma, beginning with ArmA version 1.08, "setVariable now should work on any entity which can be targeted by AI, including soldier and game logic units. This includes most buildings, but not other static objects. | <dd class="note">According to Suma, beginning with ArmA version 1.08, "setVariable now should work on any entity which can be targeted by AI, including soldier and game logic units. This includes most buildings, but not other static objects. | ||
Using it with buildings one should be aware the building may be discarded because of streaming. In such case the variable space is lost. When used for buildings, the storage should therefore be considered non-reliable." Reference: [http://bugs.armed-assault.net/view.php?id=2444 Make setVariable work on other things than just vehicles] | Using it with buildings one should be aware the building may be discarded because of streaming. In such case the variable space is lost. When used for buildings, the storage should therefore be considered non-reliable." Reference: [http://bugs.armed-assault.net/view.php?id=2444 Make setVariable work on other things than just vehicles] | ||
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− | <dd class="notedate">Posted on 3 November, 2009 - 19:40 (CEST) | + | |
− | <dt class="note">[[User:WGL.Q|.kju]] | + | <dd class="notedate">Posted on 3 November, 2009 - 19:40 (CEST) |
+ | <dt class="note">[[User:WGL.Q|.kju]] | ||
<dd class="note">Public variable parameter works also for groups in ArmA II. [http://dev-heaven.net/issues/show/5542 Ref: A2 CIT]. | <dd class="note">Public variable parameter works also for groups in ArmA II. [http://dev-heaven.net/issues/show/5542 Ref: A2 CIT]. | ||
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− | <dd class="notedate">Posted on | + | <dd class="notedate">Posted on January 18, 2010 - 17:27 (CEST) |
− | <dt class="note">'''[[User: | + | <dt class="note">'''[[User:Lou Montana|Lou Montana]]''' |
− | <dd class="note"> | + | <dd class="note">this command doesn't work with [[createSimpleTask|tasks]] in '''Arma 2 1.05''' |
− | <dd class="notedate">Posted on | + | <dd class="notedate">Posted on February 8, 2010 - 18:42 (CEST) |
− | <dt class="note">'''[[User: | + | <dt class="note">'''[[User:LaKing|LaKing]]''' |
− | <dd class="note"> | + | <dd class="note">In '''Arma 2 1.05''' the [[missionNamespace]] object allows only the two main Arguments by syntax. Publishing the Variable afterwards works fine. |
− | <dd class="notedate">Posted on | + | <dd class="notedate">Posted on January 25, 2011 - 02:48 (CEST) |
− | <dt class="note">[[User:kju|kju]] | + | <dt class="note">'''[[User:Lou Montana|Lou Montana]]''' |
+ | <dd class="note">this command '''does''' work with [[createSimpleTask|tasks]] in '''Arma 2 OA 1.57''' | ||
+ | |||
+ | <dd class="notedate">Posted on 19 July, 2011 | ||
+ | <dt class="note">[[User:kju|kju]] | ||
<dd class="note">My finds with 1.59 are: | <dd class="note">My finds with 1.59 are: | ||
* not working for [[Task]] (example anyone?) | * not working for [[Task]] (example anyone?) | ||
* public is JIP synced for [[Object]] and [[Group]] | * public is JIP synced for [[Object]] and [[Group]] | ||
* public parameter is not available for [[Namespace]], [[Location]] (, [[Task]]) | * public parameter is not available for [[Namespace]], [[Location]] (, [[Task]]) | ||
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<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 02:58, 18 October 2011
Hover & click on the images for descriptions
Description
- Description:
- Set variable to given value in the variable space of given element. To remove a variable, set it to nil (e.g. player setVariable ["varname",nil]). All available data type combinations:
Since Arma 2: When the public parameter for supported types. If public, the value will be synchronized also for a JIP player.
Syntax
- Syntax:
- objectName setVariable [name, value (, public)]
- Parameters:
- objectName: Object or Location. Arma 2 also supports: Namespace, Group, Control, Task
- [name, value]: Array
- name: String
- value: Any_Value
- public: Boolean - Only available for Object types. If public is true then the value is broadcast to all computers.
- Return Value:
- Nothing
Examples
- Example 1:
-
_myTruck setVariable ["myVariable", 123, true];
Additional Information
- See also:
- MP editing guidegetVariablesetVariable (VBS2)
- Groups:
- Uncategorised
Notes
Notes
- Unknown
- According to Suma, beginning with ArmA version 1.08, "setVariable now should work on any entity which can be targeted by AI, including soldier and game logic units. This includes most buildings, but not other static objects. Using it with buildings one should be aware the building may be discarded because of streaming. In such case the variable space is lost. When used for buildings, the storage should therefore be considered non-reliable." Reference: Make setVariable work on other things than just vehicles
- Posted on 3 November, 2009 - 19:40 (CEST)
- .kju
- Public variable parameter works also for groups in ArmA II. Ref: A2 CIT.
- Posted on January 18, 2010 - 17:27 (CEST)
- Lou Montana
- this command doesn't work with tasks in Arma 2 1.05
- Posted on February 8, 2010 - 18:42 (CEST)
- LaKing
- In Arma 2 1.05 the missionNamespace object allows only the two main Arguments by syntax. Publishing the Variable afterwards works fine.
- Posted on January 25, 2011 - 02:48 (CEST)
- Lou Montana
- this command does work with tasks in Arma 2 OA 1.57
- Posted on 19 July, 2011
- kju
- My finds with 1.59 are:
Bottom Section
Categories:
- Pages using duplicate arguments in template calls
- Scripting Commands
- Arma: Scripting Commands
- Arma: New Scripting Commands
- Command Group: Uncategorised
- Pages with broken file links
- Introduced with Arma version 1.00
- Commands utilizing local arguments
- Commands with local effects
- Scripting Commands OFP Elite
- Scripting Commands ArmA
- Command Group: Locations
- Command Group: Object Information
- Command Group: Variables
- Scripting Commands ArmA2