Difference between revisions of "setVehicleAmmo"

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[[Object]] '''setVehicleAmmo''' factor |= Syntax
+
vehicleName '''setVehicleAmmo''' value |= Syntax
  
|p1= [[Object]] |= Parameter 1
+
|p1= vehicleName: [[Object]] |= Parameter 1
  
|p2= factor : [[Number]] Range 0 to 1|= Parameter 2
+
|p2= value: [[Number]] Range 0 to 1|= Parameter 2
  
 
| [[Nothing]] |= Return value
 
| [[Nothing]] |= Return value

Revision as of 22:55, 25 January 2009

Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Sets how much ammunition (compared to a full state defined by the vehicle type) the vehicle has. The value ranges from 0 to 1.

Syntax

Syntax:
vehicleName setVehicleAmmo value
Parameters:
vehicleName: Object
value: Number Range 0 to 1
Return Value:
Nothing

Examples

Example 1:
player setVehicleAmmo 0

Additional Information

Multiplayer:
-
See also:
See also needed

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Ceeeb
This command does not add magazines to vehicle weapons that normally start with more than one magazine. It can however, remove these magazines.

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