Difference between revisions of "setVehicleAmmo"

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[[Object]] '''setVehicleAmmo''' factor |= Syntax
+
vehicleName '''setVehicleAmmo''' value |= Syntax
  
|p1= [[Object]] |= Parameter 1
+
|p1= vehicleName: [[Object]] |= Parameter 1
  
|p2= factor : [[Number]] Range 0 to 1|= Parameter 2
+
|p2= value: [[Number]] Range 0 to 1|= Parameter 2
  
 
| [[Nothing]] |= Return value
 
| [[Nothing]] |= Return value

Revision as of 22:55, 25 January 2009

Introduced with Armed Assault version 1.001.00
Hover & click on the images for descriptions

Description

Description:
Sets how much ammunition (compared to a full state defined by the vehicle type) the vehicle has. The value ranges from 0 to 1.

Syntax

Syntax:
vehicleName setVehicleAmmo value
Parameters:
vehicleName: Object
value: Number Range 0 to 1
Return Value:
Nothing

Examples

Example 1:
player setVehicleAmmo 0

Additional Information

See also:
See also needed

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Ceeeb
This command does not add magazines to vehicle weapons that normally start with more than one magazine. It can however, remove these magazines.

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