Difference between revisions of "setVehicleAmmo"
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− | | | + | | vehicleName '''setVehicleAmmo''' value |= Syntax |
− | |p1= [[Object]] |= Parameter 1 | + | |p1= vehicleName: [[Object]] |= Parameter 1 |
− | |p2= | + | |p2= value: [[Number]] Range 0 to 1|= Parameter 2 |
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value |
Revision as of 21:55, 25 January 2009
Hover & click on the images for descriptions
Description
- Description:
- Sets how much ammunition (compared to a full state defined by the vehicle type) the vehicle has. The value ranges from 0 to 1.
Syntax
- Syntax:
- vehicleName setVehicleAmmo value
- Parameters:
- vehicleName: Object
- value: Number Range 0 to 1
- Return Value:
- Nothing
Examples
- Example 1:
-
player setVehicleAmmo 0
Additional Information
- See also:
- See also needed
- Groups:
- Uncategorised
Notes
Notes
- Ceeeb
- This command does not add magazines to vehicle weapons that normally start with more than one magazine. It can however, remove these magazines.