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- Sets how much ammunition (compared to a full state defined by the vehicle type) the vehicle has. The value ranges from 0 to 1.
- Object setVehicleAmmo factor
- factor : Number Range 0 to 1
- Return Value:
- Example 1:
player setVehicleAmmo 0
- See also:
- See also needed
- This command does not add magazines to vehicle weapons that normally start with more than one magazine. It can however, remove these magazines.