setVehicleTIPars: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(p2 + eg to set)
 
Line 35: Line 35:
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:ArmA 2 OA: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:ArmA 2 OA: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]

Revision as of 12:34, 2 November 2011

Hover & click on the images for description

Description

Description:
RSet ti parameters for spécified vehicle, pars: engine/body, tracks/wheels, main gun.
Groups:
Uncategorised

Syntax

Syntax:
vehicleName setVehicleTiPars [pars]
Parameters:
vehicleName: Object
pars: Array
Return Value:
Nothing

Examples

Example 1:
vehicle player setVehicleTiPars ["pars"];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section