setWaypointSpeed: Difference between revisions

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|1.00|= Game version
|1.00|= Game version
|exec= server|=
|eff= global |= Effects in MP
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| Switches the group speed mode when the waypoint becomes active.
| Switches the group speed mode when the waypoint becomes active.
 
<br>
<br>
Possible values are:
Possible values are:
* "UNCHANGED"
* "UNCHANGED"
* "LIMITED"
* "LIMITED"
* "NORMAL"
* "NORMAL"
* "FULL"
* "FULL" |DESCRIPTION=
|= Description
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| waypoint '''setWaypointSpeed''' mode |= Syntax
| waypoint '''setWaypointSpeed''' mode |SYNTAX=


|p1= waypoint: [[Array]] - format [[Waypoint]] |= Parameter 1
|p1= waypoint: [[Array]] - format [[Waypoint]] |PARAMETER1=


|p2= mode: [[String]] |= Parameter 2
|p2= mode: [[String]] |PARAMETER2=


| [[Nothing]] |= Return value
| [[Nothing]] |RETURNVALUE=
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|x1= <pre>[_grp, 2] setWaypointSpeed "FULL"</pre> |= Example 1
|x1= <code>[_grp, 2] [[setWaypointSpeed]] "FULL";</code> |EXAMPLE1=
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| [[addWaypoint]], [[waypointSpeed]] |= See also
| [[waypoints]], [[deleteWaypoint]], [[copyWaypoints]], [[setCurrentWaypoint]], [[setWaypointBehaviour]], [[setWaypointCombatMode]], [[setWaypointCompletionRadius]], [[setWaypointDescription]], [[setWaypointFormation]], [[setWaypointHousePosition]], [[setWaypointPosition]], [[setWaypointScript]], [[setWaypointStatements]], [[setWaypointTimeout]], [[setWaypointType]], [[setWaypointVisible]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[setWaypointLoiterRadius]], [[waypointLoiterRadius]], [[addWaypoint]], [[setWaypointLoiterType]], [[waypointSpeed]] |SEEALSO=


}}
}}

Revision as of 15:49, 7 April 2019

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Switches the group speed mode when the waypoint becomes active.

Possible values are:
  • "UNCHANGED"
  • "LIMITED"
  • "NORMAL"
  • "FULL"
Groups:
Uncategorised

Syntax

Syntax:
waypoint setWaypointSpeed mode
Parameters:
waypoint: Array - format Waypoint
mode: String
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] setWaypointSpeed "FULL";

Additional Information

See also:
waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclewaypointAttachedVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypewaypointSpeed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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