setWeaponZeroing

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Revision as of 11:39, 27 April 2021 by R3vo (talk | contribs) (minor tweak)
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-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 2.03|2.03]]
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Description

Description:
Sets zeroing of given weapon and muzzle for given unit or vehicle.
Groups:
Weapons

Syntax

Syntax:
object setWeaponZeroing [weaponClass, muzzleClass, zeroingIndex]
Parameters:
object: Object - Unit or vehicle
weaponClass: String - Class name of weapon
muzzleClass: String - Class name of the muzzle
zeroingIndex: Number - Zeroing index, see currentZeroing
Return Value:
Bool - True if successful, otherwise false is returned (e.g. weapon, muzzle, or zeroing index is invalid)

Examples

Example 1:
player setWeaponZeroing ["arifle_MX_GL_F", "GL_3GL_F", 8]; // Set zeroing for underbarrel grenade launcher to 400 m

Additional Information

See also:
currentZeroing

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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[[Category:Introduced with arma3dev version 2.03]][[ Category: arma3dev: New Scripting Commands | SETWEAPONZEROING]][[ Category: arma3dev: Scripting Commands | SETWEAPONZEROING]]