sideRadio: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \| *s2 *=" to "|r1=$1 |s2=")
m (Text replacement - " " to " ")
Line 40: Line 40:
|p24= radioName: [[String]] - class name from CfgRadio
|p24= radioName: [[String]] - class name from CfgRadio
|r2=  [[Nothing]]
|r2=  [[Nothing]]
 
 
|x1= <code>_soldierOne [[sideRadio]] "messageOne";</code>
|x1= <code>_soldierOne [[sideRadio]] "messageOne";</code>
|x2= <code>[[player]] [[sideRadio]] [[configName]] [[selectRandom]] ("true" [[configClasses]] ([[configFile]] >> "CfgRadio"));</code>
|x2= <code>[[player]] [[sideRadio]] [[configName]] [[selectRandom]] ("true" [[configClasses]] ([[configFile]] >> "CfgRadio"));</code>

Revision as of 21:15, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Radio and ChatSounds

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object - unit to transmit
radioName: String - class name from CfgRadio
Return Value:
Nothing

Alternative Syntax

Syntax:
[side, identity] sideRadio radioName
Parameters:
[side, identity]: Array
side: Side - side to which the transmission will be played
identity: String - class name of one of the identities in CfgHQIdentities. Possible identities in Arma 3 are:
  • "Base"
  • "HQ"
  • "PAPA_BEAR"
  • "AirBase"
  • "BLU"
  • "OPF"
  • "IND"
  • "IND_G"
radioName: String - class name from CfgRadio
Return Value:
Nothing

Examples

Example 1:
_soldierOne sideRadio "messageOne";
Example 2:
player sideRadio configName selectRandom ("true" configClasses (configFile >> "CfgRadio"));
Example 3:
[west, "Base"] sideRadio configName selectRandom ("true" configClasses (configFile >> "CfgRadio"));

Additional Information

See also:
sideChatgroupRadiocustomRadiovehicleRadioglobalRadiodirectSaycommandRadio

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 03:47, 12 February 2007
Ceeeb
In OFP v1.96, sideRadio messages can be sent from 2 abstract sources: "Papa_Bear" and "Base FireFly". Use sideRadio on an array in the form [SIDE,"base"],[SIDE,"HQ"],[SIDE,"Papa_bear"] or [SIDE,"airbase"], where SIDE is the side broadcasting. "HQ", "base" and "Papa_bear" seem to be the same object. The callsign strings can be re-defined using a stringTable.csv file, using STR_CFG_PAPABEAR and STR_CFG_FIREFLYBASE. Example : [EAST,"base"] sideRadio "returnToBase".
Posted on December 3, 2016 - 21:32 (UTC)
Killzone Kid
To transmit user custom sounds (see Multiplayer_Custom_Sounds_Tutorial), prefix the full filename including file extension with #. For example if there is a custom user sound file called MySound.ogg, to play it on the radio use: player sideRadio "#MySound.ogg";