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Type of returned value:
Skip time. Daytime is adjusted, weather change is estimated, no changes in any units are made. The tide is also adjusted. Duration is in hours.
Very useful function - great for giving a "campaign" feel to a running battle.
Try this in your init.sqs file -
#loop skiptime 0.00333 ~0.1 goto "loop"
This will make each day pass in around 12 minutes - great fun watching sunsets and the night sky!
Not to be confused with accTime.