skipTime

From Bohemia Interactive Community
Revision as of 11:36, 17 April 2006 by planck (talk | contribs)
Jump to navigation Jump to search

back to COMREF

skipTime duration

Operand types:

duration: Number

Type of returned value:

Nothing

Description:

Skip time in duration of hours.

Daytime is adjusted, weather change is estimated, no changes in any units are made.

The tide is also adjusted.


Example:

skipTime 5


Comments

Very useful function - great for giving a "campaign" feel to a running battle.

Try this in your init.sqs file:

#loop
skiptime 0.00333
~0.1
goto "loop"

This will make each day pass in around 12 minutes - great fun watching sunsets and the night sky!

Not to be confused with accTime.