Difference between revisions of "sleep"
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− | + | <dd class="notedate">Posted on December 20, 2006 - 19:53</dd> | |
+ | <dt class="note">'''[[User:CrashDome|CrashDome]]'''</dt><dd class="note">Sleep suspends both SQF functions and SQF scripts. In functions, the calling script is still in suspension due to waiting for a return from the [[call]] command. The game engine will continue, however. See [[Function]] for more detail.</dd> | ||
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Revision as of 20:53, 20 December 2006
Click on the images for descriptions
Introduced in
- Game:
- Armed Assault
- Version:
- 1.00
Description
Syntax
Examples
- Example 1:
sleep 0.5
Additional Information
- Multiplayer:
- -
- See also:
- See also needed
Notes
Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To
Add New Note | How To
Notes
- Posted on December 20, 2006 - 19:53
- CrashDome
- Sleep suspends both SQF functions and SQF scripts. In functions, the calling script is still in suspension due to waiting for a return from the call command. The game engine will continue, however. See Function for more detail.