spawn

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Revision as of 10:40, 20 January 2009 by T DBot (talk | contribs) (spawn args moved to spawn: old and wrong spawn article was deleted so this can be called simply spawn now)
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Introduced with Armed Assault version1.00
  

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Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Starts running a new script (Function). Additional arguments are passed in local _this variable. The new script (Function) is running in parallel, spawn does not wait for it to be done. To check if it finished use scriptDone

Syntax

Syntax:
Script = arguments spawn code
Parameters:
arguments: Anything
code: Code
Return Value:
Script

Examples

Example 1:
[] spawn { player globalChat "This is run in parallel."; };

Additional Information

Multiplayer:
-
See also:
spawn codecall functioncall codecompilepreprocessFile

Notes

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Notes

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