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Stop AI unit.
Stopped unit will not be able to move, fire, or change its orientation to follow a watched object.
It may still change the stance if deemed appropriate (e.g. under fire).
Use disableAI to disable specific AI capabilities.
- Example 1:
loon1 stop true
- Posted on January 6, 2011 - 13:21 (CET)
- This command appears to be local only.