stop

From Bohemia Interactive Community
Revision as of 18:09, 1 September 2019 by Lou Montana (talk | contribs) (Text replacement - "|= Comments" to "|Comments=")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Stop AI unit.
Stopped unit will not be able to move, fire, or change its orientation to follow a watched object.
It may still change the stance if deemed appropriate (e.g. under fire).
Use disableAI to disable specific AI capabilities.
Groups:
Uncategorised

Syntax

Syntax:
unitName stop toggle
Parameters:
unitName: Object
toggle: Boolean
Return Value:
Nothing

Examples

Example 1:
loon1 stop true

Additional Information

See also:
stoppeddoStopcommandStop

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on January 6, 2011 - 13:21 (CET)
Leo15745
This command appears to be local only.

Bottom Section