str: Difference between revisions

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m (Text replacement - "</dl> <dl class="command_description"> " to "")
m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ")
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|game1= arma1
|game1= arma1
|version1= 1.00
|version1= 1.00
|game2= arma2
|version2= 1.00
|game3= arma2oa
|version3= 1.50
|game4= tkoh
|version4= 1.00
|game5= arma3
|version5= 0.50


|gr1= Strings
|gr1= Strings
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</code>
</code>


|s1= '''str''' value
|s1= [[str]] value


|p1= value: [[Anything]]
|p1= value: [[Anything]]
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}}
}}


{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}


<dl class="command_description">
<dl class="command_description">
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[[count]] [[str]] [[text]] ""; // 0</code>
[[count]] [[str]] [[text]] ""; // 0</code>
</dd>
</dd>
</dl>
<dl class="command_description">


<dt></dt>
<dt></dt>
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<code>[[str]] [0, 0, 0] {{=}}{{=}} "[0, 0, 0]"; {{cc|false}}</code>
<code>[[str]] [0, 0, 0] {{=}}{{=}} "[0, 0, 0]"; {{cc|false}}</code>
</dd>
</dd>
</dl>
</dl>

Revision as of 18:13, 20 June 2021

Hover & click on the images for description

Description

Description:
Converts any value into a string by placing " and " around the argument. When used on object, object debug name is returned.

Since Arma 3 v1.64 this command will correctly escape all " inside a string: // Before the fix: hint str "string "" string"; // "string " string" <- invalid string call compile str "string "" string"; // ERROR // After the fix: hint str "string "" string"; // "string "" string" <- valid string call compile str "string "" string"; // OK
Groups:
Strings

Syntax

Syntax:
str value
Parameters:
value: Anything
Return Value:
String

Examples

Example 1:
_s = str (2 + 3);// The value of _s is the string "5"
Example 2:
a = []; ac = 0; while {ac < 5} do { ac = count a; a set [ac, format ["Index %1", ac]]; }; hintSilent str a;// Hints all of ["Index 0","Index 1","Index 2","Index 3","Index 4"] including brackets, quotes and commas

Additional Information

See also:
toArraytoStringisTextselectcountfindendlformatformatText

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on September 29, 2009 - 20:17 (UTC)
Sbsmac
When applied to a unit, this returns the variable name that was assigned to the unit in the editor. For example, if you have created a playable unit with the name 'thePlayer' then you can use 'str player' to return "thePlayer";
Posted on December 5, 2014 - 20:21 (UTC)
DreadedEntity
If you try to count string, the added quotations marks are valid characters and will be counted.
Posted on July 15, 2017 - 09:59 (UTC)
Killzone Kid
If you want to make empty string with str that doesn't have any quotation marks, but is still a String you can use text: str ""; // "" count str ""; // 2 str text ""; // count str text ""; // 0
Posted on February 16, 2021 - 20:59 (UTC)
R3vo
Be careful when using str on arrays and you are used to putting a whitespace behind every comma: str [0, 0, 0] == "[0, 0, 0]"; // false