surfaceTexture: Difference between revisions

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| Same as [[surfaceType]], but returns texture path to ground texture as string |DESCRIPTION=
| Same as [[surfaceType]], but returns texture path to ground texture as string. <br><br>
{{Informative | The texture returned is of the ground, even if there is a road at that position. To get road texture use [[getRoadInfo]] command}} |DESCRIPTION=
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| [[surfaceTexture]] position |SYNTAX=
| [[surfaceTexture]] position |SYNTAX=


|p1= position: [[Position2D]] or [[Position3D]] in which case z is ignored |Parameter=
|p1= position: [[Array]] - in format [[Position2D]] or [[Position3D]] in which case Z is ignored |Parameter=


| [[String]] |RETURNVALUE=
| [[String]] |RETURNVALUE=
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| [[surfaceType]] |SEEALSO=
| [[surfaceType]], [[getRoadInfo]] |SEEALSO=
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Revision as of 15:04, 7 June 2020

-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 1.99|1.99]]
Hover & click on the images for description

Description

Description:
Same as surfaceType, but returns texture path to ground texture as string.

The texture returned is of the ground, even if there is a road at that position. To get road texture use getRoadInfo command
Groups:
Uncategorised

Syntax

Syntax:
surfaceTexture position
Parameters:
position: Array - in format Position2D or Position3D in which case Z is ignored
Return Value:
String

Examples

Example 1:
_tex = surfaceTexture getPos player;

Additional Information

See also:
surfaceTypegetRoadInfo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 1.99]][[ Category: arma3dev: New Scripting Commands | SURFACETEXTURE]][[ Category: arma3dev: Scripting Commands | SURFACETEXTURE]]

Notes

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