surfaceTexture: Difference between revisions

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{{Command|Comments=
{{RV|type=command
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| arma3dev |Game name=
|game1= arma3
|version1= 2.00


| 1.99 |Game version=
|gr1= Positions
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| Same as [[surfaceType]], but returns texture path to ground texture as string |DESCRIPTION=
|descr= Same as [[surfaceType]], but returns texture path to ground texture as string.
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{{Feature|informative|The texture returned is of the ground, even if there is a road at that position. To get road texture use [[getRoadInfo]] command.}}


| [[surfaceTexture]] [x,y] |SYNTAX=
|s1= [[surfaceTexture]] position


|p1= [x,y]: [[Position2D]] |Parameter=
|p1= position: [[Array]] - in format [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]] in which case Z is ignored


| [[String]] |RETURNVALUE=
|r1= [[String]]
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|x1= <code>_tex = [[surfaceTexture]] [[getPos]] [[player]];</code> |Example1=
|x1= <sqf>private _groundTexture = surfaceTexture getPosATL player;</sqf>
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| [[surfaceType]] |SEEALSO=
|seealso= [[surfaceType]] [[getRoadInfo]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
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</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
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Revision as of 13:10, 4 May 2022

Hover & click on the images for description

Description

Description:
Same as surfaceType, but returns texture path to ground texture as string.
The texture returned is of the ground, even if there is a road at that position. To get road texture use getRoadInfo command.
Groups:
Positions

Syntax

Syntax:
surfaceTexture position
Parameters:
position: Array - in format Position2D or Position3D in which case Z is ignored
Return Value:
String

Examples

Example 1:
private _groundTexture = surfaceTexture getPosATL player;

Additional Information

See also:
surfaceType getRoadInfo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note