surfaceTexture: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Some wiki formatting)
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|gr1= Positions
|gr1= Positions


|descr= Same as [[surfaceType]], but returns texture path to ground texture as string. {{Feature | Informative | The texture returned is of the ground, even if there is a road at that position. To get road texture use [[getRoadInfo]] command}}
|descr= Same as [[surfaceType]], but returns texture path to ground texture as string.
{{Feature|informative|The texture returned is of the ground, even if there is a road at that position. To get road texture use [[getRoadInfo]] command.}}


|s1= [[surfaceTexture]] position
|s1= [[surfaceTexture]] position


|p1= position: [[Array]] - in format [[Position2D]] or [[Position3D]] in which case Z is ignored
|p1= position: [[Array]] - in format [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]] in which case Z is ignored


|r1= [[String]]
|r1= [[String]]


|x1= <code>_tex = [[surfaceTexture]] [[getPos]] [[player]];</code>
|x1= <sqf>private _groundTexture = surfaceTexture getPosATL player;</sqf>


|seealso= [[surfaceType]], [[getRoadInfo]]
|seealso= [[surfaceType]] [[getRoadInfo]]
}}
}}

Revision as of 13:10, 4 May 2022

Hover & click on the images for description

Description

Description:
Same as surfaceType, but returns texture path to ground texture as string.
The texture returned is of the ground, even if there is a road at that position. To get road texture use getRoadInfo command.
Groups:
Positions

Syntax

Syntax:
surfaceTexture position
Parameters:
position: Array - in format Position2D or Position3D in which case Z is ignored
Return Value:
String

Examples

Example 1:
private _groundTexture = surfaceTexture getPosATL player;

Additional Information

See also:
surfaceType getRoadInfo

Notes

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