Difference between revisions of "switchMove"

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[[Category:Scripting Commands]]
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[[Category:Scripting Commands OFP 1.97|S]]
[[Category:Scripting Commands OFP 1.46]]
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[[Category:Scripting Commands OFP 1.46|S]]
[[Category:Scripting Commands ArmA]]
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back to [[Scripting_Reference#S|COMREF]]
 
back to [[Scripting_Reference#S|COMREF]]

Revision as of 17:54, 22 April 2006


back to COMREF

person switchmove movename


Operand types:

person: Object

movename: String

Type of returned value:

Nothing

Description:

When used on a person, given move is started immediately (no transition).
Use switchMove "" to switch back to default movement if there is no transition back, otherwise person may become stuck.


Example:

loon1 switchMove "FXStandDip"


Comments

For a smooth transition use playMove.