switchMove: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 4: Line 4:
[[Category:Scripting Commands ArmA|S]]
[[Category:Scripting Commands ArmA|S]]


back to [[Scripting_Reference#S|COMREF]]


<h2 style="color:#000066">'''''person'' switchmove ''movename'''''</h2>
<h2 style="color:#000066">'''''person'' switchmove ''movename'''''</h2>

Revision as of 11:56, 23 April 2006


person switchmove movename


Operand types:

person: Object

movename: String

Type of returned value:

Nothing

Description:

When used on a person, given move is started immediately (no transition).
Use switchMove "" to switch back to default movement if there is no transition back, otherwise person may become stuck.


Example:

loon1 switchMove "FXStandDip"


Comments

For a smooth transition use playMove.