Difference between revisions of "synchronizeObjectsRemove"

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m (Text replacement - "|game2= arma2oa |version2= 1.51 " to "|game2= arma2oa |version2= 1.50 ")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|game1= arma2
 
|game1= arma2
 
 
|version1= 1.00
 
|version1= 1.00
  
 
|game2= arma2oa
 
|game2= arma2oa
 
 
|version2= 1.50
 
|version2= 1.50
  
 
|game3= tkoh
 
|game3= tkoh
 
 
|version3= 1.00
 
|version3= 1.00
  
 
|game4= arma3
 
|game4= arma3
 
 
|version4= 0.50
 
|version4= 0.50
  
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|descr= Removes given objects from the unit's list of synchronized objects.
 
|descr= Removes given objects from the unit's list of synchronized objects.
  
|s1= unit '''synchronizeObjectsRemove''' objects
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|s1= unit [[synchronizeObjectsRemove]] objects
  
 
|p1= unit: [[Object]]
 
|p1= unit: [[Object]]
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|r1= [[Nothing]]
 
|r1= [[Nothing]]
  
|x1= <code>[[player]] [[synchronizeObjectsRemove]] [_object1, _object2, _object3]</code>
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|x1= <sqf>player synchronizeObjectsRemove [_object1, _object2, _object3]</sqf>
  
 
|seealso= [[synchronizeObjectsAdd]]
 
|seealso= [[synchronizeObjectsAdd]]
 
}}
 
}}

Revision as of 11:25, 13 May 2022

Hover & click on the images for description

Description

Description:
Removes given objects from the unit's list of synchronized objects.
Groups:
Object Manipulation

Syntax

Syntax:
unit synchronizeObjectsRemove objects
Parameters:
unit: Object
objects: Array - An array of objects
Return Value:
Nothing

Examples

Example 1:
player synchronizeObjectsRemove [_object1, _object2, _object3]

Additional Information

See also:
synchronizeObjectsAdd

Notes

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