Difference between revisions of "synchronizeObjectsRemove"

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m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|descr= Removes given objects from the unit's list of synchronized objects.
 
|descr= Removes given objects from the unit's list of synchronized objects.
  
|s1= unit '''synchronizeObjectsRemove''' objects
+
|s1= unit [[synchronizeObjectsRemove]] objects
  
 
|p1= unit: [[Object]]
 
|p1= unit: [[Object]]
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|r1= [[Nothing]]
 
|r1= [[Nothing]]
  
|x1= <code>[[player]] [[synchronizeObjectsRemove]] [_object1, _object2, _object3]</code>
+
|x1= <sqf>player synchronizeObjectsRemove [_object1, _object2, _object3]</sqf>
  
 
|seealso= [[synchronizeObjectsAdd]]
 
|seealso= [[synchronizeObjectsAdd]]
 
}}
 
}}

Revision as of 11:25, 13 May 2022

Hover & click on the images for description

Description

Description:
Removes given objects from the unit's list of synchronized objects.
Groups:
Object Manipulation

Syntax

Syntax:
unit synchronizeObjectsRemove objects
Parameters:
unit: Object
objects: Array - An array of objects
Return Value:
Nothing

Examples

Example 1:
player synchronizeObjectsRemove [_object1, _object2, _object3]

Additional Information

See also:
synchronizeObjectsAdd

Notes

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