synchronizeObjectsRemove: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2 |= Game name
|game1= arma2
|version1= 1.00


|1.00|= Game version
|game2= arma2oa
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|version2= 1.50


| Remove given objects from the unit's list of synchronized objects. |= Description
|game3= tkoh
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|version3= 1.00


| unit '''synchronizeObjectsRemove''' [objects] |= Syntax
|game4= arma3
|version4= 0.50


|p1= unit: [[Object]] -  |= PARAMETER1
|eff= global


|p2= [objects]: [[Array]] -  |= PARAMETER2
|arg= global


|p3= |= PARAMETER3
|gr1= Object Manipulation


| Nothing |= RETURNVALUE
|descr= Removes given objects from the unit's list of synchronized objects.


|s1= unit [[synchronizeObjectsRemove]] objects


|x1= <code>(example)</code>|= EXAMPLE1
|p1= unit: [[Object]]


____________________________________________________________________________________________
|p2= objects: [[Array]] - An array of objects


| |= SEEALSO
|r1= [[Nothing]]


| |= MPBEHAVIOUR
|x1= <sqf>player synchronizeObjectsRemove [_object1, _object2, _object3]</sqf>
____________________________________________________________________________________________
 
|seealso= [[synchronizeObjectsAdd]]
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
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</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 11:25, 13 May 2022

Hover & click on the images for description

Description

Description:
Removes given objects from the unit's list of synchronized objects.
Groups:
Object Manipulation

Syntax

Syntax:
unit synchronizeObjectsRemove objects
Parameters:
unit: Object
objects: Array - An array of objects
Return Value:
Nothing

Examples

Example 1:
player synchronizeObjectsRemove [_object1, _object2, _object3]

Additional Information

See also:
synchronizeObjectsAdd

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note