terrainIntersect: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2oa |= Game name
| arma2oa


|1.61|= Game version
|1.62
____________________________________________________________________________________________


| Checks for intersection of terrain between two positions. Returns true if intersects with terrain. ''Uses [[PositionASL]]'' |= Description
|gr1= Math - Geometry


| '''Note: This command is CPU intensive on the engine, be careful with its use.'''
| Checks for intersection of terrain between two AGL positions. Returns [[true]] if intersects with terrain. For ASL variant see [[terrainIntersectASL]]
____________________________________________________________________________________________


| '''terrainIntersect''' [pos1, pos2] |= Syntax
| '''terrainIntersect''' [pos1, pos2]


|p1= pos1: [[PositionASL]] |= Parameter 1
|p1= [pos1, pos2]: [[Array]]
|p2= pos2: [[PositionASL]] |= Parameter 2
|p2= pos1: [[Array]] - start position in format [[PositionAGL]]
|p3= pos2: [[Array]] - end position in format [[PositionAGL]]


| [[Boolean]] |= Return value
| [[Boolean]]
____________________________________________________________________________________________
   
   
|x1= <pre>terrainIntersect [getPosASL player, getPosASL chopper]</pre> |= Example 1
|x1= <code>_intersects = [[terrainIntersect]] [<nowiki/>[[getPos]] [[player]], [[getPos]] chopper];</code>
|x2= <pre>_doesIntersect = terrainIntersect [ position player, position enemy1 ];</pre> |= Example 2
|x2= <code>_intersects = [[terrainIntersect]] [<nowiki/>[[position]] [[player]], [[position]] enemy1];</code>
 
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| [[lineIntersects]], [[lineIntersectsWith]] |= See also


|seealso= [[terrainIntersectAtASL]], [[lineIntersectsSurfaces]], [[intersect]], [[lineIntersects]], [[lineIntersectsWith]], [[terrainIntersectASL]], [[lineIntersectsObjs]], [[checkVisibility]]
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<dt><dt>
 
<dd class="notedate">Posted on may 31, 2012 - 10:40 (CEST)</dd>
<dd class="notedate">Posted on may 31, 2012 - 10:40 (CEST)
<dt class="note">[[User:Lou Montana|Lou Montana]]</dt>
<dt class="note">'''[[User:Lou Montana|Lou Montana]]'''
<dd class="note">Please note the difference :
<dd class="note">Please note the difference :
*terrainIntersect
*terrainIntersect
*terrainIntersectASL
*lineIntersect'''''s'''''
*lineIntersect'''''s'''''
*lineIntersect'''''s'''''With
*lineIntersect'''''s'''''With
*lineIntersect'''''s'''''Objs
*intersect
<dt><dt>
<dd class="notedate">Posted on may 31, 2012 - 10:40 (CEST)</dd>
<dt class="note">[[User:Rocket|Rocket]]</dt>
<dd class="note">This command is CPU intensive on the engine, be careful with its use.
<dt><dt>
<dd class="notedate">Posted on Jun 23, 2012 - 17:15 (CEST)</dd>
<dt class="note">[[User:Dwarden|Dwarden]]</dt>
<dd class="note">This command was changed to ATL and counterpart for ASL was added in build 94049.


<!-- Note Section END -->
</dl>
</dl>


<h3 style="display:none">Bottom Section</h3>


[[Category:ArmA 2 OA: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Arma 2: Operation Arrowhead: New Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma2|Scripting Commands}}
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 01:43, 6 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Math - Geometry

Syntax

Syntax:
Syntax needed
Parameters:
[pos1, pos2]: Array
pos1: Array - start position in format PositionAGL
pos2: Array - end position in format PositionAGL
Return Value:
Return value needed

Examples

Example 1:
_intersects = terrainIntersect [getPos player, getPos chopper];
Example 2:
_intersects = terrainIntersect [position player, position enemy1];

Additional Information

See also:
terrainIntersectAtASLlineIntersectsSurfacesintersectlineIntersectslineIntersectsWithterrainIntersectASLlineIntersectsObjscheckVisibility

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on may 31, 2012 - 10:40 (CEST)
Lou Montana
Please note the difference :
  • terrainIntersect
  • terrainIntersectASL
  • lineIntersects
  • lineIntersectsWith
  • lineIntersectsObjs
  • intersect
Posted on may 31, 2012 - 10:40 (CEST)
Rocket
This command is CPU intensive on the engine, be careful with its use.
Posted on Jun 23, 2012 - 17:15 (CEST)
Dwarden
This command was changed to ATL and counterpart for ASL was added in build 94049.