terrainIntersect: Difference between revisions

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|gr1= Math - Geometry
|gr1= Math - Geometry


|descr= Checks for intersection of terrain between two AGL positions. Returns [[true]] if intersects with terrain. For ASL variant see [[terrainIntersectASL]]
|descr= Checks for intersection of terrain between two AGL positions. Returns [[true]] if intersects with terrain. For ASL variant see [[terrainIntersectASL]].


|s1= [[terrainIntersect]] [pos1, pos2]
|s1= [[terrainIntersect]] [start, end]


|p1= [pos1, pos2]: [[Array]]
|p1= start: [[Array]] format [[PositionAGL]] - start position
|p2= pos1: [[Array]] - start position in format [[PositionAGL]]
 
|p3= pos2: [[Array]] - end position in format [[PositionAGL]]
|p2= end: [[Array]] format [[PositionAGL]] - end position


|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>_intersects = [[terrainIntersect]] [<nowiki/>[[getPos]] [[player]], [[getPos]] chopper];</code>
|x1= <code>_intersects = [[terrainIntersect]] [<nowiki/>[[getPos]] [[player]], [[getPos]] chopper];</code>
|x2= <code>_intersects = [[terrainIntersect]] [<nowiki/>[[position]] [[player]], [[position]] enemy1];</code>
|x2= <code>_intersects = [[terrainIntersect]] [<nowiki/>[[position]] [[player]], [[position]] enemy1];</code>


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}}
}}


<dl class="command_description">
{{Note
|user= Lou Montana
|timestamp= 20120531104000
|text= Please note the difference:
* terrainIntersect
* terrainIntersectASL
* lineIntersect'''''s'''''
* lineIntersect'''''s'''''With
* lineIntersect'''''s'''''Objs
* intersect
}}


<dt><dt>
{{Note
<dd class="notedate">Posted on may 31, 2012 - 10:40 (CEST)</dd>
|user= Rocket
<dt class="note">[[User:Lou Montana|Lou Montana]]</dt>
|timestamp= 20120601155500
<dd class="note">Please note the difference :
|text= This command is CPU intensive on the engine, be careful with its use.
*terrainIntersect
}}
*terrainIntersectASL
*lineIntersect'''''s'''''
*lineIntersect'''''s'''''With
*lineIntersect'''''s'''''Objs
*intersect
<dt><dt>
<dd class="notedate">Posted on may 31, 2012 - 10:40 (CEST)</dd>
<dt class="note">[[User:Rocket|Rocket]]</dt>
<dd class="note">This command is CPU intensive on the engine, be careful with its use.
<dt><dt>
<dd class="notedate">Posted on Jun 23, 2012 - 17:15 (CEST)</dd>
<dt class="note">[[User:Dwarden|Dwarden]]</dt>
<dd class="note">This command was changed to ATL and counterpart for ASL was added in build 94049.


</dl>
{{Note
|user= Dwarden
|timestamp= 20120623171500
|text= This command was changed to ATL and counterpart for ASL was added in build 94049.
}}

Revision as of 02:45, 25 November 2021

Hover & click on the images for description

Description

Description:
Checks for intersection of terrain between two AGL positions. Returns true if intersects with terrain. For ASL variant see terrainIntersectASL.
Groups:
Math - Geometry

Syntax

Syntax:
terrainIntersect [start, end]
Parameters:
start: Array format PositionAGL - start position
end: Array format PositionAGL - end position
Return Value:
Boolean

Examples

Example 1:
_intersects = terrainIntersect [getPos player, getPos chopper];
Example 2:
_intersects = terrainIntersect [position player, position enemy1];

Additional Information

See also:
terrainIntersectAtASLlineIntersectsSurfacesintersectlineIntersectslineIntersectsWithterrainIntersectASLlineIntersectsObjscheckVisibility

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Lou Montana - c
Posted on May 31, 2012 - 10:40 (UTC)
Please note the difference:
  • terrainIntersect
  • terrainIntersectASL
  • lineIntersects
  • lineIntersectsWith
  • lineIntersectsObjs
  • intersect
Rocket - c
Posted on Jun 01, 2012 - 15:55 (UTC)
This command is CPU intensive on the engine, be careful with its use.
Dwarden - c
Posted on Jun 23, 2012 - 17:15 (UTC)
This command was changed to ATL and counterpart for ASL was added in build 94049.