terrainIntersect: Difference between revisions

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| [[lineIntersects]], [[lineIntersectsWith]], [[terrainIntersectASL]] |= See also
| [[intersect]], [[lineIntersects]], [[lineIntersectsWith]], [[terrainIntersectASL]], [[lineIntersectsObjs]] |= See also


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*lineIntersect'''''s'''''
*lineIntersect'''''s'''''
*lineIntersect'''''s'''''With
*lineIntersect'''''s'''''With
*lineIntersect'''''s'''''Objs
*intersect


<dd class="notedate">Posted on may 31, 2012 - 10:40 (CEST)
<dd class="notedate">Posted on may 31, 2012 - 10:40 (CEST)

Revision as of 09:26, 27 March 2014

Hover & click on the images for description

Description

Description:
Checks for intersection of terrain between two positions. Returns true if intersects with terrain. Uses PositionATL
Groups:
Uncategorised

Syntax

Syntax:
terrainIntersect [pos1, pos2]
Parameters:
pos1: PositionATL
pos2: PositionATL
Return Value:
Boolean

Examples

Example 1:
terrainIntersect [getPosATL player, getPosATL chopper]
Example 2:
_doesIntersect = terrainIntersect [ position player, position enemy1 ];

Additional Information

See also:
intersectlineIntersectslineIntersectsWithterrainIntersectASLlineIntersectsObjs

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on may 31, 2012 - 10:40 (CEST)
Lou Montana
Please note the difference :
  • terrainIntersect
  • terrainIntersectASL
  • lineIntersects
  • lineIntersectsWith
  • lineIntersectsObjs
  • intersect
Posted on may 31, 2012 - 10:40 (CEST)
Rocket
This command is CPU intensive on the engine, be careful with its use.
Posted on Jun 23, 2012 - 17:15 (CEST)
Dwarden
This command was changed to ATL and counterpart for ASL was added in build 94049.

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