text: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (altsyntax) |
m (template:command argument fix) |
||
(4 intermediate revisions by one other user not shown) | |||
Line 7: | Line 7: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Creates a structured text containing the given plain text if argument is [[String]] | | Creates a structured text containing the given plain text if argument is [[String]]. Use [[setAttributes]] to set additional [[Structured_Text#Attributes | attributes]] on the text. If the argument is [[location]], returns location's text value (see Alt Syntax). |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|'''text''' string |= | |'''text''' string |SYNTAX= | ||
|p1= string: [[String]] |= | |p1= string: [[String]] |PARAMETER1= | ||
| [[Structured Text]] |= | | [[Structured Text]] |RETURNVALUE= | ||
| s2= '''text''' location |= | | s2= '''text''' location |SYNTAX= | ||
|p21= location: [[Location]] |= | |p21= location: [[Location]] |PARAMETER1= | ||
| r2= [[String]] |= | | r2= [[String]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>_stxt2 = [[text]] "Hello world.";</code> |= | |x1= <code>_stxt2 = [[text]] "Hello world.";</code> |EXAMPLE1= | ||
|x2= <code>_townName = [[text]] myTownLocation;</code> |= | |x2= <code>_townName = [[text]] myTownLocation;</code> |EXAMPLE2= | ||
|x3= <code>_loc = [[text]] [[nearestLocation]] <nowiki>[</nowiki>[[position]] [[player]], "NameMarine"]; //"Marina Bay"</code> |= | |x3= <code>_loc = [[text]] [[nearestLocation]] <nowiki>[</nowiki>[[position]] [[player]], "NameMarine"]; //"Marina Bay"</code> |EXAMPLE3= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[parseText]], [[composeText]], [[setText]], [[createLocation]], [[deleteLocation]], [[drawLocation]], [[locationPosition]], [[locationNull]], [[nearestLocation]], [[nearestLocations]], [[nearestLocationWithDubbing]], [[name | | [[parseText]], [[composeText]], [[image]], [[lineBreak]], [[setText]], [[createLocation]], [[deleteLocation]], [[drawLocation]], [[locationPosition]], [[locationNull]], [[nearestLocation]], [[nearestLocations]], [[nearestLocationWithDubbing]], [[name]] |SEEALSO= | ||
}} | }} | ||
Line 46: | Line 46: | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Command_Group:_Locations|{{uc:{{PAGENAME}}}}]] |
Revision as of 15:50, 7 April 2019
Description
- Description:
- Creates a structured text containing the given plain text if argument is String. Use setAttributes to set additional attributes on the text. If the argument is location, returns location's text value (see Alt Syntax).
- Groups:
- Uncategorised
Syntax
- Syntax:
- text string
- Parameters:
- string: String
- Return Value:
- Structured Text
Alternative Syntax
Examples
- Example 1:
_stxt2 = text "Hello world.";
- Example 2:
_townName = text myTownLocation;
- Example 3:
_loc = text nearestLocation [position player, "NameMarine"]; //"Marina Bay"
Additional Information
- See also:
- parseTextcomposeTextimagelineBreaksetTextcreateLocationdeleteLocationdrawLocationlocationPositionlocationNullnearestLocationnearestLocationsnearestLocationWithDubbingname
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note