Difference between revisions of "text"

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| [[parseText]], [[composeText]], [[setText]], [[createLocation]], [[deleteLocation]], [[drawLocation]], [[locationPosition]], [[locationNull]], [[nearestLocation]], [[nearestLocations]], [[nearestLocationWithDubbing]], [[name location]] |= See also
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| [[parseText]], [[composeText]], [[setText]], [[createLocation]], [[deleteLocation]], [[drawLocation]], [[locationPosition]], [[locationNull]], [[nearestLocation]], [[nearestLocations]], [[nearestLocationWithDubbing]], [[name]] |= See also
  
 
}}
 
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Revision as of 19:43, 30 January 2017

Introduced with Armed Assault version1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Creates a structured text containing the given plain text if argument is String or returns location's text value if argument is Location (see Alt Syntax)

Syntax

Syntax:
text string
Parameters:
string: String
Return Value:
Structured Text

Alternative Syntax

Syntax:
text location
Parameters:
location: Location
Return Value:
String

Examples

Example 1:
_stxt2 = text "Hello world.";
Example 2:
_townName = text myTownLocation;
Example 3:
_loc = text nearestLocation [position player, "NameMarine"]; //"Marina Bay"

Additional Information

Multiplayer:
-
See also:
parseTextcomposeTextsetTextcreateLocationdeleteLocationdrawLocationlocationPositionlocationNullnearestLocationnearestLocationsnearestLocationWithDubbingname

Notes

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Add New Note | How To

Notes

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