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[[Category:Scripting Commands|T]]
{{Command|= Comments
[[Category:Scripting Commands OFP 1.97|T]]
____________________________________________________________________________________________
[[Category:Scripting Commands ArmA|T]]


| ofpr |= Game name


<h2 style="color:#000066">if '''then ''else'''''</h2>
|1.85|= Game version
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| First or second element of array is executed depending on result of [[if]] condition. Result of the expression executed is returned as a result (result may be [[Nothing]]).  |DESCRIPTION=
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'''Operand types:'''
| if '''then''' else |SYNTAX=


'''if:''' [[If Type]]
|p1= if: [[If Type]] |PARAMETER1=


'''else:''' [[Array]]
|p2= else: [[Code]] or [[Array]] with 2 [[Code]] elements. See [[else]]. |PARAMETER2=


'''Type of returned value:'''
| [[Anything]] |RETURNVALUE=
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[[Anything]]
|x1 = <code>[[if]] (a > b) [[then]] { c = 1 };</code> | = Example 1
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'''Compatibility:'''
|x2 = <code>[[if]] (a > b) [[then]] {
    c = 1;
} [[else]] {
    c = 2;
};
[[hint]] [[str]] c;</code>| = Example 2
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| [[Control Structures]], [[if]], [[else]] |SEEALSO=


Added in version '''1.85'''
}}


'''Description:'''
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<dt class="note">'''[[User:Ceeeb|Ceeeb]]'''
<dd class="note">
Any variables you declare within the body of an [[if]]/then statement (ie between the curly braces) are local to that 'if' statement, and are destroyed at the end of the statement. If you know you want to use the variable outside the 'if' statement, make sure your declare it before the 'if' statement.


First or second element of array is executed depending on result of [[if]] condition.
<!-- Note Section END -->
</dl>


Result of the expression executed is returned as a result (result may be nothing).
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Scripting Commands|THEN]]
 
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
'''Example:'''
[[Category:Scripting Commands OFP 1.96|THEN]]
 
[[Category:Scripting Commands ArmA|THEN]]
[[if]] (a>b) '''then''' {c=1} [[else]] {c=2}; [[if]] (a>b) '''then''' [{c=1},{c=2}]
[[Category:ArmA: Control Structures|THEN]]
[[Category:Command Group: Program Flow|THEN]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 15:50, 7 April 2019

Hover & click on the images for description

Description

Description:
First or second element of array is executed depending on result of if condition. Result of the expression executed is returned as a result (result may be Nothing).
Groups:
Uncategorised

Syntax

Syntax:
if then else
Parameters:
if: If Type
else: Code or Array with 2 Code elements. See else.
Return Value:
Anything

Examples

Example 1:
if (a > b) then { c = 1 };
Example 2:
if (a > b) then { c = 1; } else { c = 2; }; hint str c;

Additional Information

See also:
Control Structuresifelse

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Ceeeb
Any variables you declare within the body of an if/then statement (ie between the curly braces) are local to that 'if' statement, and are destroyed at the end of the statement. If you know you want to use the variable outside the 'if' statement, make sure your declare it before the 'if' statement.

Bottom Section