throttleRTD: Difference between revisions

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m (Text replacement - "\| *tkoh * * *\| *([0-1]\.[0-9]{2}) * " to "|game1= tkoh |version1= $1 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
Line 4: Line 4:
|version1= 1.00
|version1= 1.00


|gr1= RTD
|gr1= RTD


|descr= Return the current throttle level for all engines of a helicopter.
|descr= Return the current throttle level for all engines of a helicopter.


|s1= '''throttleRTD''' helicopterRTD
|s1= '''throttleRTD''' helicopterRTD


|p1= helicopterRTD : [[ObjectRTD]] - helicopter
|p1= helicopterRTD : [[ObjectRTD]] - helicopter

Revision as of 23:51, 19 June 2021

Hover & click on the images for description

Description

Description:
Return the current throttle level for all engines of a helicopter.
Groups:
RTD

Syntax

Syntax:
throttleRTD helicopterRTD
Parameters:
helicopterRTD : ObjectRTD - helicopter
Return Value:
Array

Examples

Example 1:
_throttleValues = throttleRTD vehicle player;

Additional Information

See also:
setThrottleRTD

Notes

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