toLowerANSI: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
m (Text replacement - " {2,}\}\}" to " }}")
Line 18: Line 18:


| [[toUpperANSI]], [[toLower]], [[toString]], [[toArray]], [[toUpper]], [[toFixed]]
| [[toUpperANSI]], [[toLower]], [[toString]], [[toArray]], [[toUpper]], [[toFixed]]
}}
}}



Revision as of 01:44, 19 January 2021

Hover & click on the images for description

Description

Description:
ISO-8859-1
Converts the supplied string to all lower case characters fast (could be 3x faster than toLower). ANSI in this case refers to ISO-8859-1 code page. The command is primary designed to convert characters with codes 0...127 however will also convert other characters in 128...255 range as long as they are present in ISO-8859-1 codepage. For Unicode alternative see toLower.
Groups:
Strings

Syntax

Syntax:
toLowerANSI string
Parameters:
string: String - string to convert
Return Value:
String - all lower case string

Examples

Example 1:
hint toLowerANSI "AaBb1"; // returns "aabb1"

Additional Information

See also:
toUpperANSItoLowertoStringtoArraytoUppertoFixed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note