triggerAmmo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 13: Line 13:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Triggers a munition such as shells, bullets, missiles, rockets and bombs as if it did hit. If ammo uses submunition, then creation of submunition will be triggered. |Description=
| Triggers a munition such as shells, bullets, missiles, rockets and bombs (''shotSubmunition/shotShell/shotBullet/shotMissile/shotRocket'') as if it did hit. If ammo uses submunition, then creation of submunition will be triggered. |Description=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 09:45, 17 July 2019

Hover & click on the images for description

Description

Description:
Triggers a munition such as shells, bullets, missiles, rockets and bombs (shotSubmunition/shotShell/shotBullet/shotMissile/shotRocket) as if it did hit. If ammo uses submunition, then creation of submunition will be triggered.
Multiplayer:
-
Groups:
Uncategorised

Syntax

Syntax:
triggerAmmo munition
Parameters:
munition: Object
Return Value:
Nothing

Examples

Example 1:
triggerAmmo bomb1

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section