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Revision as of 22:00, 14 January 2020 by Lou Montana (Text replacement - "|exec=" to "|serverExec=")
Hover & click on the images for descriptions
- Triggers a munition such as shells, bullets, missiles, rockets and bombs (shotSubmunition/shotShell/shotBullet/shotMissile/shotRocket) as if it did hit. If ammo uses submunition, then creation of submunition will be triggered.
- triggerAmmo munition
- munition: Object
- Return Value:
- Example 1: